What is STEAM Education?
STEAM Stands for science, technology, engineering, arts, and mathematics. While these are subjects that are often taught in a traditional setting, the focus of STEAM education is to integrate these subjects in the same way they interact in careers and everyday experiences. This video from STEAM Education gives an overview of the aspects of STEAM education and a peek into student experiences.
In addition to integrating content, STEAM education at Sullivan seeks to help students build the skills and experiences that they need to engage in learning, their communities, and careers.
21st Century Skills
We hear a lot about 21st Century Skills, but what does that mean?
Connected Experiences
STEAM education goes beyond the classroom to help students make connections between their classroom and the real world. We are working with local experts and organizations to link interviews with experts, field trips,
Project-Based Learning
All of this is a lot to deliver, and project-based learning is the model that is supporting Sullivan STEAM Magnet in making all of these components a reality. Learn about the difference between a school project and project-based learning in this video from Edutopia.
Teacher Training
Sullivan STEAM Magnet is in the process of transforming from a community school. We are thrilled that many of our staff have made the decision to stay and grow with us through this transition, and we are building our capacity to deliver well-rounded, quality programming.
Project-Based Learning | Content Trainings (STEAM) | 21st Century Skills Trainings |
PBL101 - All teachers will participate in this workshop training on the components and best practices of designing and teaching project based units | OGAP - This district math initiative is designed to help teachers | AVID - A number of teachers at Sullivan have training in this program that promotes student skills in questioning strategies and organization |